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Video games have become more than just an entertaining pastime: in 2008, they were a $35 billion dollar industry worldwide. Many people have embraced the video game revolution as a benefit to society, citing increased social networking. Others express concern that video games encourage violence, reduce active recreation, and increase social isolation. This book details the development and growth of video games, analyzes the cultural and societal issues related to them, and offers insight into their possible evolution in the future.